You've spent hours at the wheel, practicing your slides, your left-foot braking and your slingshot out of the corners maneuver. Granted, the wheel was hooked up to your Xbox, and your maneuvers come courtesy of Dirt and Forza 4.
But now it's time to put those moves to the test. You probably noticed, since the game engineers spent a lot of time making sure the driver feedback was true to life, that turning and braking require a lot of traction. Driving in a straight line could be done on sheets of plywood instead of tires, but turning and braking require rubber to grip the road.
High wind reduces friction. It causes your car to lift a bit, it shoves the car off its line and it often comes with buckets of water falling from the sky making the road really wet. Rather than taking the safe and sane route of driving carefully, with both hands on the wheel and your eyes scanning for debris, see if you can make the highway into your very own Nürburgring or Talladega Superspeedway. Because video games and real life are pretty much the same thing, right?